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With that being said, here are 10 Zaw builds that can point you in the right direction. This will determine if the Zaw will be a critical based weapon or a status based one.īuilding a Zaw can be a hectic process because of the sheer amounts of combinations there are. The last part is the Link, which affects the attack speed, the status chance, and critical chance of the Zaw. This also affects what type of melee weapon the Zaw will be depending on the Strike it is paired with along with the attack speed and damage. The second part is the Grip, which determines if the weapon will be one-handed or two-handed. It also affects the status and critical chance of the weapon itself, though to a lesser degree. The first part is the Strike, which determines what type of melee weapon it will be and the distribution of the damage type. This includes increased stats, ability to add a polarity upon gilding, and slight visual changes. Leveling an ungilded Zaw to rank 30 and gilding it will greatly increase the potential of the weapon. When a player first makes their Zaw, it is ungilded. This allows players to build their melee weapon to cater to what they want, including damage, critical chance, status chance, and attack speed. Naramon's Power Spike? makes hit counter slowly degrade instead of completely reset, giving you tons of time to find more enemies and start building combo again.Zaws are modular melee weapons that set themselves apart from other melee weapons because they are built from 3 separate parts that affect its attributes.
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Normally when your combo runs out of time the hit counter just completely resets to 0. Then you definately want to be using Naramon for combo duration AND OR that Arbitration Aura that grants combo duration. To go elsewhere your riven would have to have 40% or more attack speed and replace berzerker/quick or have 90%+ crit damage to replace organ shatter.
Warframe condition coverload mod#
If you want a riven on a CoW weapon there isnt much room to sacrifice a mod except reach. I like quickening to help reach x12 combo faster, melee kills my thumbs, berzerker will make you build combo fast to but its even more spammy so its out for me lol. So if you just whack on things for a few seconds you will start critting, applying status, and have your base damage jacked way up with CO.
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(if you use guns to apply status sure that wil jump start things), but Blood Rush also feeds off combo multi and gives +crit chance.
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Weeping is +status chance per combo multiplier, so you dont really need help at all applying status, once you build your combo you will start obliterating stuff. X2 elemental (90%, not 60/60 cuz of weeping)īerzerker or Quickening based on preference. PPP loadous gets that 165% melee damage right from the start and then it gradually goes up to a nice amount of damage but lower than CoW.Ĭondition Overload, Weeping Wounds, Blood Rush, Organ Shatter The secret ingredient I was missing was Weeping Wounds.ĬoW(co+weeping) starts out very weak until targets start getting affected by status and then the damage sky rockets. Played around with builds and it definately feels more powerful.
Warframe condition coverload how to#
Recently though it finally clicked on how to use Condition Overload. I was using PPP + Blood Rush to make stuff crit.